MAPLESEA JUMP UPDATE !
Blade’s Counterattack - Warrior
Awakening of the Order - Mage
The Arrow of Speed - Archer
Warrior First JobSkills
The Enhanced Basics skill is REMOVED. To replace it, there’s a new skill for 2nd job !
- Damage increased on Power Strike and Slash Blast. [1st job]
- Damage of Power Strike has been increased from 260% to 280%
- Damage of Slash Blast has been increased from 180% to 220%
- Physical Training (max level 10, no extra SP needed for 2nd job):
Description: Permanently improves strengths and dexterity.Level 1: STR +3, DEX +3
Level 2: STR +6, DEX +6
Level 3: STR +9, DEX +9
Level 4: STR +12, DEX +12
Level 5: STR +15, DEX +15
Level 6: STR +18, DEX +18
Level 7: STR +21, DEX +21
Level 8: STR +24, DEX +24
Level 9: STR +27, DEX +27
Level 10: STR +30, DEX +30
- Ground Smash damage increased from 300% to 320% and the amount of enemies it can attack has been increased from 3 to 4.
- Resistance to all statuses of Elemental Resistance have been increased from 40% to 50%.
- HP threshold of Dragon Roar has been decreased from 15% to 10%. Dragon Roar can be used when you have more than 20% HP.
- The Dragon Blood skill changed to Dragon Strength - For a period of time, your strength gets increased.
At master level, Dragon Strength increases your strength by 60 for 200 seconds. - The Dragon Blood skill has been removed. All SP used in this skill will be automatically transferred to Dragon Strength.
- The effect from Dragon Wisdom applies to all skills now.
- Damage of Dragon Buster has been increased from 170% to 185%.
- HP usage of Sacrifice has been decreased from 11% to 5%.
Description: Push the enemy and strikes it with 5 attacks. Has a chance to ignore monster’s DEF.Level 1: MP: 23, attacks up to 6 monsters 5 times with 106% damage. Has a 6% chance to ignore enemy’s DEF.
Level 2: MP: 23, attacks up to 6 monsters 5 times with 107% damage. Has a 6% chance to ignore enemy’s DEF.
Level 3: MP: 23, attacks up to 6 monsters 5 times with 108% damage. Has a 7% chance to ignore enemy’s DEF.
Level 4: MP: 26, attacks up to 6 monsters 5 times with 109% damage. Has a 7% chance to ignore enemy’s DEF.
Level 5: MP: 26, attacks up to 6 monsters 5 times with 110% damage. Has a 8% chance to ignore enemy’s DEF.
Level 6: MP: 26, attacks up to 6 monsters 5 times with 111% damage. Has a 8% chance to ignore enemy’s DEF.
Level 7: MP: 29, attacks up to 6 monsters 5 times with 112% damage. Has a 9% chance to ignore enemy’s DEF.
Level 8: MP: 29, attacks up to 6 monsters 5 times with 113% damage. Has a 9% chance to ignore enemy’s DEF.
Level 9: MP: 29, attacks up to 6 monsters 5 times with 114% damage. Has a 10% chance to ignore enemy’s DEF.
Level 10: MP: 32, attacks up to 6 monsters 5 times with 115% damage. Has a 10% chance to ignore enemy’s DEF.
Level 11: MP: 32, attacks up to 6 monsters 5 times with 116% damage. Has a 11% chance to ignore enemy’s DEF.
Level 12: MP: 32, attacks up to 6 monsters 5 times with 117% damage. Has a 11% chance to ignore enemy’s DEF.
Level 13: MP: 35, attacks up to 6 monsters 5 times with 118% damage. Has a 12% chance to ignore enemy’s DEF.
Level 14: MP: 35, attacks up to 6 monsters 5 times with 119% damage. Has a 12% chance to ignore enemy’s DEF.
Level 15: MP: 35, attacks up to 6 monsters 5 times with 120% damage. Has a 13% chance to ignore enemy’s DEF.
Level 16: MP: 38, attacks up to 6 monsters 5 times with 121% damage. Has a 13% chance to ignore enemy’s DEF.
Level 17: MP: 38, attacks up to 6 monsters 5 times with 122% damage. Has a 14% chance to ignore enemy’s DEF.
Level 18: MP: 38, attacks up to 6 monsters 5 times with 123% damage. Has a 14% chance to ignore enemy’s DEF.
Level 19: MP: 41, attacks up to 6 monsters 5 times with 124% damage. Has a 15% chance to ignore enemy’s DEF.
Level 20: MP: 41, attacks up to 6 monsters 5 times with 125% damage. Has a 15% chance to ignore enemy’s DEF.
Level 21: MP: 41, attacks up to 6 monsters 5 times with 126% damage. Has a 16% chance to ignore enemy’s DEF.
Level 22: MP: 44, attacks up to 6 monsters 5 times with 127% damage. Has a 16% chance to ignore enemy’s DEF.
Level 23: MP: 44, attacks up to 6 monsters 5 times with 128% damage. Has a 17% chance to ignore enemy’s DEF.
Level 24: MP: 44, attacks up to 6 monsters 5 times with 129% damage. Has a 17% chance to ignore enemy’s DEF.
Level 25: MP: 47, attacks up to 6 monsters 5 times with 130% damage. Has a 18% chance to ignore enemy’s DEF.
Level 26: MP: 47, attacks up to 6 monsters 5 times with 131% damage. Has a 18% chance to ignore enemy’s DEF.
Level 27: MP: 47, attacks up to 6 monsters 5 times with 132% damage. Has a 19% chance to ignore enemy’s DEF.
Level 28: MP: 50, attacks up to 6 monsters 5 times with 133% damage. Has a 19% chance to ignore enemy’s DEF.
Level 29: MP: 50, attacks up to 6 monsters 5 times with 134% damage. Has a 20% chance to ignore enemy’s DEF.
Level 30: MP: 50, attacks up to 6 monsters 5 times with 135% damage. Has a 20% chance to ignore enemy’s DEF.
- Damage of Monster Magnet has been increased from 200% to 300% and the amount of enemies it can attract does now depend on the skill level.
- The increase in attack of Dragon Buster from Dark Force has been removed. Dark Force gives now a 60% increase in damage and +20 speed when your HP is higher than 20%
- Beholder’s Revenge can now recover a certain percentage of HP when being hit.
At master level, Beholder’s Revenge has a counter attack chance of 100%, 700% damage and 5% HP recovery. - The horizontal range of Rush has been increased.
- The Achilles skill has been removed. All SP used in this skill will be automatically transferred to Dark Impale.
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- The Power Guard skill has been changed to Power Reflection - For a period of time, you can reflect more than the damage taken back to the enemy.At master level, Power Reflection can absorb 30% damage from the enemy and reflect 500% damage back to the enemy for 180 seconds.
- New skill has been added: Physical Training – Increases your strength and dexterity permanently.
At master level, Physical Training permanently increases your strength and dexterity by 30. - New skill has been added: Self Recovery – Recover your HP and MP during combat for four seconds long.At master level, Self Recovery recovers 80 HP and 80 MP for four seconds.
- Damage of Panic has been increased from 480% to 1000%.The amount of accuracy it can lower to an enemy has been decreased from -60% to -20% and the duration of the darkness effect has been increased from 9 to 30 seconds.The darkness effect from Panic can now affect boss monsters. 2 combo counts is required to use Panic.
- Damage of Coma has been increased from 400% to 620%. 1 combo count is required to use Coma.
- The amount of enemies Brandish can hit has been increased from 1 to 3 at level one.
[Coma & Panic] |
- New skill has been added: Advanced Final Attack - Enhances the success rate and damage of Final Attack.At master level, Advanced Final Attack has a success rate of 60% and deals 250% damage. It also gives a permanent +30 weapon attack and a 10% increase in accuracy.
- The Achilles skill has been removed. All SP used in this skill will be automatically transferred to Advanced Final Attack.
- Damage of Monster Magnet has been increased from 200% to 300% and the amount of enemies it can attract does now depend on the skill level.
- The horizontal range of Rush has been increased.
- The skill animation of Interpid Slash shows properly when you’re using a different weapon. For example, a sword or an axe.And the amount of monsters Brave Slash can attack has been increased from 3 to 4.
Interpid Slash ( AXE ) |
Interpid Slash ( SWORD) |
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- New skill has been added: Physical Training – Increases your strength and dexterity permanently. At master level, Physical Training permanently increases your strength and dexterity by 30.
- Power Guard can now absorb 50% damage from the enemy and reflect 100% damage back to the enemy for 180 seconds.
- Damage of Ground Smash has been increased from 300% to 320% and the amount of enemies it can attack has been increased from 3 to 4.
- HP recovery of Restoration has been decreased from 80% to 40% maxHP. Cooldown time has been decreased from 30 to 15 seconds.
- Skill effect of Fire Charge has been renewed.
Its more cool then last time !
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Its more cool then last time ! |
- Skill effect of Lightning Charge has been renewed.
Its more cool then last time ! |
- Damage of Charge Blow has been increased from 360% to 500% and can now attack up to 4 enemies at all levels and the skill effect has been renewed.
- Damage reduction from an enemy from the Achilles skill has been increased from 15% to 20%
- The horizontal range of Rush has been increased.
- Damage of Advanced Charge has been increased from 510% to 700%
- Damage of Blast has been increased from 285% to 290%
- Divine Shield can now successfully guard all attacks, the guard effect upon activation is 1.5 seconds of invincibility.
- Skill effect of Sanctuary has been renewed.
Its cool ! The End For Warrior restructuring ! |
my apology for being lazy to tap myself ~
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